
Added exclusive beam visualization modes from World Editor/Vehicle Editor IMGUI apps to regular beam debugging (e.g.Fixed inability to Freeroam when accessing Garage level from Freeroam menu (it used to limit the functionality by activating Garage mode).Fixed incorrect camber angle of the side curb Fixed render bug in the ‘racetrack’ style in the Track Builder.The most extreme values can be useful for modders to debug/optimize their vehicles. Improved the range of available slowmotion speeds.This can be turned off permanently in Options → Gameplay → Assistants The new driving assistants will now be enabled by default for non-wheel devices.Improved behavior of driving assistants during standstill burnouts and when driving aggressively on top of a moving platform (such as drifting on top of an aircraft-carrier that is travelling at speed).Improved the high-speed steering assistant: it will no longer cap the steering angle, but instead it will reduce the steering speed.Started removal process of the “TS” context for input actions.Adjusted default button layout for Simxperience Accu-Force wheel.Improved the text shown when adding a new binding.Improved the tooltip describing ‘Update Rate Limit’ option in Options → Controls → Force Feedback → edit binding menu.Fixed several elements not updating in real time under the Options → Controls → Force Feedback.It will now be shown not just in the logs, but also in Options → Controls → Force Feedback → Performance Tips Added a new warning when choosing a Force Feedback ‘Update Rate Limit’ value that is potentially too high for the current steering wheel.Improved the visual consistency of the Options → Controls → Force Feedback menu.Fixed input system loading all bindings twice on game startup, game load time should be slightly improved.This parameter was automatically calculated in the past, but now power users can tweak it manually Added ability to customize a secondary smoothing parameter for Force Feedback.Fixed rear suspension instability with some wheels.Fixed front subframe self collision issue.Fixed collision fighting between stock rear bumper and wide-body kit.New Interior color options: beige and black.Revamped the remaining lightbar on ‘T65 Car Hauler’.Improved alignment of front and rear animated driveshaft props.Adjusted frame torsionBar damping/deform.Fixed rear differential ratio tuning increments.Added option to remove front inner fenders.Updated “Donk” config with pink custom interior.Reduced engine bass when using v6 with race exhaust.



Fixed slight collision fighting between rear door and c-pillar.Fixed certain rear wheels breaking off on vehicle spawn.

